Masteroid
Masteroid v0.12 Release Notes
The last Masteroid release happened at the end of April. I started a new release in May (v0.11) but due to crazy life events that version never saw the light of day. Masteroid was basically Read more…
The last Masteroid release happened at the end of April. I started a new release in May (v0.11) but due to crazy life events that version never saw the light of day. Masteroid was basically Read more…
May is the first month that I didn’t release an update to Masteroid since I first released it to the public a year ago. I thought I’d write a little bit about how the month Read more…
I started working on Masteroid one year ago. I released the first version to the public only 2 months after I wrote the first line of code. Since launch, I have released 10 updates containing Read more…
This month we talked about art and art production in gamedev! Here are many of the tools and resources I mentioned during the talk… I mentioned a bit about the history of game art. Some Read more…
I was unhappy with the performance of the last version or two of Masteroid. I’ve added things over the last 2-3 releases that have had small performance impacts and those have resulted in some frame Read more…