Justin D Johnson

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Masteroid

Masteroid v0.12 Release Notes

The last Masteroid release happened at the end of April. I started a new release in May (v0.11) but due to crazy life events that version never saw the light of day. Masteroid was basically Read more…

By justin, 2 years ago November 24, 2018
GameDev

What Happened in May: Building the Right Thing

May is the first month that I didn’t release an update to Masteroid since I first released it to the public a year ago. I thought I’d write a little bit about how the month Read more…

By justin, 3 years ago June 1, 2018
Release Notes

Masteroid v0.10 Discovery Release Notes

I started working on Masteroid one year ago. I released the first version to the public only 2 months after I wrote the first line of code. Since launch, I have released 10 updates containing Read more…

By justin, 3 years ago April 27, 2018
GameDev

Wyoming Gamedev March 2018 Resources

This month we talked about art and art production in gamedev! Here are many of the tools and resources I mentioned during the talk… I mentioned a bit about the history of game art. Some Read more…

By justin, 3 years ago March 23, 2018
GameDev

Masteroid v0.7.0 Betelgeuse Release Notes

I was unhappy with the performance of the last version or two of Masteroid. I’ve added things over the last 2-3 releases that have had small performance impacts and those have resulted in some frame Read more…

By justin, 3 years ago February 22, 2018

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  • Masteroid v0.12 Release Notes
  • What Happened in May: Building the Right Thing
  • Masteroid v0.10 Discovery Release Notes
  • Wyoming Gamedev March 2018 Resources
  • Masteroid v0.7.0 Betelgeuse Release Notes
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