It’s been… literal years since I blogged here but I’ve been thinking a lot about how to maintain healthy side projects without burning out. Then a random twitter thread got me thinking that I should Read more…
May is the first month that I didn’t release an update to Masteroid since I first released it to the public a year ago. I thought I’d write a little bit about how the month Read more…
This month we talked about art and art production in gamedev! Here are many of the tools and resources I mentioned during the talk… I mentioned a bit about the history of game art. Some Read more…