Commit 942354e. We’re back inside a cavern with more tile tests.

I don’t utterly hate this but it’s still missing something.

One thing I do like about these tiles is how few they are. Most of them work rotated and flipped so I get a lot of variety out of a few tiles.

Note that this is an actual in-game screenshot. So this isn’t just concept, it’s working in game.

I seem to be sucking hard at art. Going to take a break for awhile and focus on development – add some new features.

Categories: BattleCryptGameDev

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