Justin D Johnson

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Category: Masteroid

GameDev

v0.2.0 Mission Implementation

This weekend was an important one for game progress. Since the last release I’ve been working hard on this idea of a “missions” system that will give players more to do, and more purpose, in Read more…

By justin, 8 years ago August 14, 2017
GameDev

v0.2.0 Progress Update

Wow I’m behind on updates! I haven’t posted a dev blog for awhile but I have been working super hard on v0.2.0. First, a quick bit on my versioning system. I use a the typical Read more…

By justin, 8 years ago August 10, 2017
Masteroid

Masteroid v0.1.3 Release Notes

This is the second release in what I’m calling the “Foundation” build of Masteroid. The focus of the Foundation build has been to get the core mining mechanic, UI and foundation systems of the game Read more…

By justin, 8 years ago July 29, 2017
GameDev

Texture Packing Bitmap Fonts

A lot of my work I’m doing on Masteroid right now is not “flashy”. I’ve worked a bunch on tools over the last week and, as I wrap that up, my attention is turning to Read more…

By justin, 8 years ago July 25, 2017
Masteroid

Masteroid v0.1.2 Release Notes

v0.1.2 is available on Itch.io! This release comes less than a week after the first-ever release of the game. I got a lot of great feedback from early players and immediately went to work fixing Read more…

By justin, 8 years ago July 15, 2017

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